Nvidia unveils technology that improves ray tracing performance
Future
Nvidia graphics systems will feature a solution called
Subwarp Interleaving - it should improve the performance of games that use ray tracing techniques.
Nvidia is working on the development of
Subwarp Interleaving technology, a solution that will clearly impact the performance of that
manufacturer's graphics systems in terms of their use of ray tracing support.
In practice,
the solution to improve the performance of the technique, which affects the more realistic lighting of games, should be simple -
Nvidia technicians are working on a technology in which obstacles in the form of so-called designer blocks, which complicate the calculation of lighting effects and slow down the games.
According to preliminary estimates,
the performance of some games using Subwarp Interleaving should increase by up to 20%, and on average we will see 6% more frames on the screen.